NVIDIA G-SYNC

NVIDIA G-SYNC is a display technology that synchronises a monitor’s refresh rate directly to the frame rate of an NVIDIA graphics card. This process eliminates visual problems known as screen tearing and stutter, resulting in a significantly smoother and more responsive visual experience, particularly for video games.

How G-SYNC Solves the “Torn” Screen Problem

To understand what G-SYNC does, it helps to first understand the problem it was created to solve. This involves two key components of your computer:

  • Your Graphics Card (GPU): This is the component that creates the images (or “frames”) you see. The number of frames it can produce per second is its frame rate, measured in FPS (Frames Per Second).
  • Your Monitor: This is the screen that displays those frames. The number of times it draws a new image on the screen per second is its refresh rate, measured in Hertz (Hz). A 60Hz monitor, for example, redraws the screen 60 times every second, at a fixed, steady pace.

The Problem: Mismatched Timings

The problem is that these two components run on different “clocks.” Your graphics card’s frame rate is variable—it might produce 80 frames one second, then 52 the next, depending on how complex the game is. Your monitor’s refresh rate, by default, is fixed.

This mismatch causes two major issues:

  1. Screen Tearing: This happens when the monitor (e.g., at 60Hz) starts to draw a new image before the graphics card has finished sending it. The monitor, which must refresh at its fixed interval, displays the bottom half of the old frame and the top half of the new one. This creates a noticeable horizontal “tear” or break in the image.
  2. Stutter: To “fix” tearing, an old solution called V-Sync (Vertical Sync) was used. V-Sync forces the graphics card to “wait” and only send a new frame when the monitor is ready. However, if your card’s FPS drops below the monitor’s refresh rate (e.g., 50 FPS on a 60Hz monitor), V-Sync forces the monitor to show the same frame twice to fill the gap. This causes a jerky, “stuttering” motion and can also create a delay, known as input lag, between you moving your mouse and seeing the action on-screen.

The G-SYNC Solution: The Monitor Waits for the Card

G-SYNC fundamentally reverses this relationship. Instead of the graphics card waiting for the monitor, G-SYNC makes the monitor wait for the graphics card.

It achieves this by using a proprietary hardware chip built directly into the monitor. This chip allows the monitor to have a Variable Refresh Rate (VRR).

With G-SYNC, the monitor has no fixed refresh rate. It refreshes only at the exact moment the graphics card has a complete, new frame ready to be drawn.

  • If your graphics card produces 58 frames in one second, your monitor refreshes 58 times.
  • If it produces 97 frames the next second, the monitor refreshes 97 times.

This perfect 1:1 synchronisation means screen tearing is impossible (as the monitor never tries to draw a frame that isn’t ready) and stutter is eliminated (as the monitor never needs to display the same frame twice). The result is a “buttery smooth” visual experience where the game’s motion perfectly matches what the graphics card is producing.

Related and Relative Concepts

G-SYNC doesn’t exist in a vacuum. Understanding it means knowing its main competitor and its own internal variations.

G-SYNC vs. AMD FreeSync: What’s the Difference?

AMD FreeSync is the main competitor to G-SYNC. It has the exact same goal—to synchronise the monitor and graphics card—but achieves it differently.

  • G-SYNC: Is a proprietary hardware solution. It requires an NVIDIA chip inside the monitor, which historically made G-SYNC monitors more expensive but, as NVIDIA argues, ensures a highly consistent and reliable standard of quality.
  • FreeSync: Is an open standard developed by AMD and built into the DisplayPort (and later HDMI) connection standard. It does not require a special chip, making FreeSync monitors generally less expensive and more common.

Both technologies work very well. The one you choose is tied to your graphics card: NVIDIA graphics cards use G-SYNC, and AMD graphics cards use FreeSync.

G-SYNC Compatible: The Best of Both Worlds?

In recent years, the line has blurred. NVIDIA introduced its G-SYNC Compatible programme. These are, in fact, FreeSync monitors that do not have the physical G-SYNC chip inside.

However, NVIDIA has tested and certified these specific models to confirm they work correctly with NVIDIA graphics cards, allowing you to enable the G-SYNC feature even on a (cheaper) FreeSync-style screen. This has made the benefits of variable refresh rate accessible to many more people.

There is also G-SYNC Ultimate, which is the top-tier certification that guarantees not only perfect VRR but also other high-end features like superior High Dynamic Range (HDR) and low latency.

Practical Significance & Examples

The primary, and most significant, application of G-SYNC is in PC gaming.

For a gamer, visual distractions break immersion. In a fast-paced racing game like Forza Horizon 5, a screen tear across the beautiful British countryside is jarring. In a competitive online shooter like Valorant or Apex Legends, a sudden stutter can mean the difference between winning and losing a confrontation.

G-SYNC (and VRR technology in general) is widely considered one of the most important advancements in display technology of the last decade. It isn’t about giving you more frames; it’s about making the frames you have look and feel perfect. Once you experience the smoothness of a G-SYNC display, it is very difficult to go back to a standard, fixed-refresh-rate monitor.

Common Myths About G-SYNC

A few common misunderstandings are worth clarifying.

  • Myth 1: “G-SYNC increases your frame rate (FPS).” Clarification: This is false. Your graphics card’s power is what determines your FPS. G-SYNC does not create new frames; it simply makes the frames you already have display perfectly, making the game feel smoother and more responsive.
  • Myth 2: “Any monitor can use G-SYNC.”Clarification: This is false. To use G-SYNC, you must have two things:
    1. An NVIDIA GeForce graphics card (GTX 10-series or newer).
    2. A monitor that is officially either a native G-SYNC model (with the hardware chip) or has been certified by NVIDIA as G-SYNC Compatible.
  • Myth 3: “It’s just a marketing gimmick.” Clarification: Whilst the branding is marketing, the underlying technology (Variable Refresh Rate) is a genuine and significant improvement. The difference between a fixed 60Hz monitor and a G-SYNC-enabled monitor is not subtle—it is a clear, tangible upgrade to the visual smoothness of any interactive content.